my experience
With over ten years of experience as a full-stack developer, I have mastered a diverse set of technologies. I have successfully led teams, developed complex systems, and delivered high-quality web applications that align with business goals.
Los Santos Roleplay, s.r.o
Software Engineer, Aug 2023 — Dec 2023
- Developed a modular and scalable API using NestJS and TypeORM, supporting multiple layers including website, game, and authentication.
- Developed complex systems using TypeScript, shipped them to test environments for QA teams, refined, and deployed to production.
Yaku Corporation
Development Lead, Aug 2022 — Nov 2022
- Managed a team of developers, prioritized their tasks, and helped them achieve their deadlines.
- Collaborated closely with key stakeholders on current product goals and future targets.
- Developed a frontend burn/mint application in React/TypeScript, working with smart contract developers to achieve the targeted goal.
Minx Labs
Co-Founder and Chief Operating Officer (COO), Jan 2021 — Aug 2022
When I created this company, my sole goal was to help push the space foward with innovation. I had ambitious goals and the motivation to achieve those goals. Many sleepless nights were spent over several months to deliver our first MVP.
The hard work paid off and I was excited to keep delivering complex solutions to problems within the web3 space. Being one of the first companies in the space to create an automated collaboration tool, automated employee payments with multisigs, and many more.
- Developed a social/utility platform to create a unified web3 experience using React, TypeScript, MongoDB, and GraphQL.
- Provided SaaS, deploying and managing smart contracts, and developing frontend solutions for multiple projects in the web3 space.
- Actively participated in major industry conferences to cultivate strategic relationships and enhance business visibility.
- Successfully scaled the company, improving market value and operational efficiency, culminating in a profitable sale and successful exit strategy.
Divergent Labs
Chief Executive Officer (CEO), May 2020 — Present
This project has been an ongoing hobby project for roughly four years and has been a great source of eductional value for myself.
- Developed a modular and scalable API using NestJS, Redis and TypeORM, supporting multiple layers including website, and game.
- Developed a portal for viewing game statistics, accepting store payments via PayPal, and managing administration using NextJS and Tailwind CSS.
- Developed a Garry's Mod game server from scratch using Lua, MySQL, and Redis.
- Provided mentorship to multiple CS college students, helping them refine their practical software engineering skills.
Squad Ops
Software Engineer, Oct 2019 — May 2020
- Lead the entire frontend upgrade from AngularJS to Angular 8 and helped designed an all new improved user-friendly experience for all end-users.
- Collaborated with other team members to write unit and integration testing on all modules.
- Organized meetings with other team members and directors to layout product goals.
GTA World
Software Engineer, Apr 2019 — Oct 2019
- Developed complex systems using C# & JavaScript, shipped them to test environments for QA teams, refined, and deployed to production.
- Managed entry-level software engineers on the team and organized weekly meetings to receive updates on their tasks, forward new tasks and give advice where needed.
- Collaborated with other team members to write unit and integration testing on all modules.
RobotStreamer
Software Engineer, Oct 2018 — Apr 2019
- Worked with Python and Django to implement new features to the website, and forward them to executive meetings in preperation for production deployments.
- Lead the entire backend upgrade to improve overall system performance and implemented scalability systems to improve ease of future implementations.
- Collaborated with other team members to write unit and integration testing on all modules.
Learning Experience
Hobby Developer, 2014 — Oct 2018
Throughout this period, I engaged in various hobby projects, learning and experimenting with different programming languages. I explored languages like PAWN, C#, PHP, Laravel and Java. This exploration allowed me to understand different paradigms and frameworks which helped me gain valuable feedback and improve my skills.
- Developed a gamemode using PAWN and MySQL for Grand Theft Auto San Andreas Multiplayer, hosting around 200 players.
- Collaborated in freelance groups to create plugins and addons for Minecraft using Java, which were used on multiple servers and compensated per addon.
- Explored web frameworks and full-stack designs using Laravel and PHP.